Thursday, September 24, 2015

No!



My second experience with stop motion was definitely a lot more frustrating than the one I described in my previous blog post. This time, we came up with the suicidal idea of using clay figures. But just in case that wouldn't be frustrating enough, Dragonframe was prepared to torture us with its own arsenal of technical difficulties (I had previously described it as a "sweet piece of software") alongside multiple camera batteries that decided to run out of juice at the worst times possible. However, it was all worth it when we saw the finished product, a grand story of determination and persistence that reflected our own struggles in the animation lab.

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