Tuesday, September 1, 2015

Pong Hard Mode



My first experience with stop motion animation was on this sweet piece of software called Dragonframe. In order to make a spectacular display of ball and bouncing physics, our group added a ball-splitting twist to the classic Pong game. It became challenging after a point to keep track of all the balls and flying bouncing action, but the worst part was when our camera flipped over. That aside, I discovered that stop motion animation can be a lot cooler and funner than I previously thought.

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